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Sierra 7 news

Posted by simonhason - November 23rd, 2009


a quick post about a current game in production -

SIERRA 7 ::
by Simon Hason & Cody Hamway :
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About :
This is a flash based first person shooter specifically an on-rails FPS. This game features fully 3D rendered environments and weapons, various unique weapons to unlock and use and numerous game play elements are incorporated into this shooter.
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Technical :
The engine that drives this game is superior to any flash FPS game we have encountered. The weapon system takes into account each weapon's accuracy, rate of fire, power ( or ammunition type ) and they all feel and respond like the real weapons would. The enemies are scripted randomly so that each level is unique with every play through.
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Aesthetic :
Very little in this game has been drawn in flash. The worlds and weapons are all 3D models created by the talented Cody Hamway and have been manipulated in flash to create the interactive experience. The animation quality and detail in each model are extraordinary and I'm very proud to have Cody on board.
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We are not certain on a release date, but you can expect this title early 2010. We are extremely excited to share this project with all of you! So excited that we have decided to allow you guys to check out the sniping portion of the game.

This is not finalized but here is the playable testing for Sierra 7 : Kosovo Sniping mission.

http://www.simonhasondesign.com/sierra 7snipingNew.swf

Screen shots can be found on my main web page.
Thank you and feel free to leave any comments!

Sierra 7 news


4

Comments (49)

The reason it zooms out while reloading is because it is very hard to reload while looking through a scope. Realism, man!

I bet the entire game will be awesomely detailed, and will probably be the best flash railshooter ever. (Siftheads is not worth comparing)

Realism is what we're shooting for, but we have casual gamers like Angryglacier's back too. We will have a setting to play casually as well. You get a lower highscore and the game is less challenging, but its easier to jump in and play.

Thanks for the feedback!

I seriously hope that map and that weapon is part of the map. I was threatened by it's sheer awesomeness! BEST sniping game ever! Yes it is~!

And honestly, none of the targets are hard to hit. You could even hit the green signboards.

The windage system is interesting for the sniping, but the snowfall is a bit off while moving around in sights, which kills the immersion. Specifically, relative velocity is way off. If I move my sights quickly downward, the snow on the screen should move up. If I move the sights up, the snow should move quickly downard. Velocity should be dependent on distance from viewer (IE: the bigger snow should be faster and the smaller snow should be slower). It seems that you have a system in play that makes the snow behave differently while moving in sights, but it's not quite right. So, just fix that, and I think it'll be perfect.

Ah, I see what you mean here. The system is kind of a tricky one, I've never done anything like this before but I think if I pulled off the snow movement like you mentioned it would be a lot better. I will definitely work on it thanks for the input!

This seems to be interesting, but when will you incorporate real humans instead of sticks? Is it a purposly done art initiative or what? You are seriously a designer of great rspect, as I wish I could do stuff like this. But without knowing any flash skills and only knowing drawings, I can only give such a suggestion.

With much respect,
Johann

I hope to for this project. Stick-men really drag this project down but I haven't been able to find an animator to work on this project. But the hunt will continue because I really do want to use full characters.

I will make a future post in search of an animator for this and if we find one that's great but if not we will have to settle with stick figures.

I'm really exited just to say the least, this looks to be the next generation of flash shooters. I played this and the USP demo as well and was excited to see that you used the "kickback" approach to accuracy as in Vitaly Zaborov's "Endless War" series. In the final game I think it would be cool to have some sort of shooting range to try out new guns/attachments in.

that looks really asome. Does your guy walk around at all ?

I want to try out the playable sniping mission, but the link doesn't seem to work; whenever I click on it, it just says Error 404 - Not found. But how did angryglacier test it out, did he do something I'm not aware of?

Hey Simon, whenever I try to access your website, this comes up.


Error 404 - Not found

The document you requested is not found.

Could be simple problem. But I'm not too sure. I really would like to try your demo for Sierra 7, but I can't access it.

i'm really impressed with what you've got flash to do. i've never seen a smoother rail shooter. well, your shooter right now isn't a rail (you just stand still) but i can see where you are going with it.

fyi, your website is giving me a 404 on the index page... you might want to look into that

This game looks amazing i can't wait to see it come out this year! and the amount of detail in this game is amazing and smooth, there's probably more weapons then your last game and the realisim... We're expecting alot out this dude and.... you have my praise and luck!

looks realy good but when i try to get on the website it comes up with ERROR 404-NOT FOUND... please message back i realy want to play this game cos i loved the original "weapon" thanks

Sorry every1! my site is down at the moment, I will fix that up as soon as I can.

That looks sick. Apparently you're making a Tactical Assassin 3? I would love for that to be true because I believe you did very well on Tactical Assassin 2. Weapon is also very good, and I trust you with your game creations that you will do great.

i say your site not working o.o error 404

cannot play the test =(

Im looking foreward to your game. I have long since been a fan of your sniping/shooting games. I hope it has something close to Nazi Zombies.

hi, how come ur website doesnt work anymore?

ohhh nvmm

wow the 3D producer must have alot of experience

I was just wondering are you using the weapon models from the previous game weapon or are they made speacialy for this game ?

hope its got a cover system and not crap that comes out of no where. if theres enemys that shoot you and you cant do anything about it then, well the game may not be so great

Cheers, Oz

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